Your critical hits won’t be spectacularly often, but they will be better than This makes critical hits with crossbows reallyĮxciting, but it’s fairly difficult to set up, and it’s certainly not reliable Vital Strike, which might mean you sacrifice damage for reliability. However, it prevents you from using things like Shields are the sorts of bonuses which a typical tank relies on, and this will Pinpoint Targeting: Pinpoint Targeting isĪ tempting feat, especially against high AC enemies. By this point your Dexterity should be fairly impressive. Crossbow damage still isn’t great, but every Using a repeating crossbow or have Rapid Reload. Your crossbow so that you can’t take your prepared action shot unless you’re The ability to return fire is situationally useful, but it also unloads ![]() Nice, but Stealth isn’t a class skill for you, and the archetype doesn’t add Quick Sniper (Ex): The bonus to sniping is If you had sneakĪttack, this would be nice, but after 7 levels a dip into Rogue won’t be very If you’re only going to get one attack off of a prepared action,ĭepend on dexterity for AC, so this will rarely help you hit. ![]() Make it match up to the huge damage gap provided by using a composite bow withĬrossbow Expert (Ex): Weapon training withĬrossbows. Applying half of your dexterity to damage is nice, but it’s hard to Essentially, the Crossbowmen depends on readiedĪctions. Crossbowman Featuresĭeadshot (Ex): This ability defines how theĪrchetype will be played. Everything a fighter would want to take is a combat feat, and thereĪre enough options that you never have to play the same fighter twice. Skills: Fighters only get 2+ skills, and veryįew of your skill choices are worthwhile, so you will likely dumpįighter. You will need to invest in your other saves. Saves: Your fortitude saves are good, but Hit Points: Between your d10 hit points andīase Attack Bonus: The biggest and best in
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